Industrial and assembly parts

Car parts

A generic sedan set of wheel, seat and door panel, rigid and hinged, for automotive assembly.

Also called auto parts or vehicle parts.

Rigid bodyArticulated

Delivered as USD for NVIDIA Isaac Sim

Car parts, reference image

How is the car parts modeled?

Wheels, seats and door panels at real size and mass, with door hinges where they belong.

Which parts of the car parts move?

Door
Revolute hinge

What ships in the USD?

One USD file per variant, with the render mesh, the simulation geometry and a physics material bound to it. Every value is set and named, so you can open it in NVIDIA Isaac Sim and run your task, or read the numbers into your own solver from the material JSON.

  • Rigid body. A body with mass, center of mass, inertia and a collision mesh, plus friction and restitution.
  • Articulated. Rigid links joined by revolute, prismatic or helical joints, with limits, damping and springs where the real object has them.

Where is it used?

  • Wheel mounting
  • Seat install
  • Door assembly

Industries: Automotive

Questions

Which simulators does the car parts open in?

It ships as USD for NVIDIA Isaac Sim and Newton. We also deliver MJCF for MuJoCo and Genesis, a GLB mesh, and a JSON file with every material value.

Can it be matched to our real object?

Yes. Send us a sample, a drawing or a few photos and we set size, stiffness and friction to match your part.

How do we get it?

Choose your simulator, format and variant, then tell us where to send it. We prepare the files and email them to you.

Not in the catalog? We build any object to order, with the same physics and delivery.

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