
Kitchen cabinet
Opening and closing doors
Rigid assets are easier to model than deformables, so their quality comes down to details that are easy to skip: mass, center of mass and inertia that match the real object, collision meshes that keep handles and clearances, and joints with the limits, damping and springs the real object has.
Every asset here ships with those properties set, plus labeled grasp regions and functional parts such as handles, lids, buttons and blades. Articulated objects carry revolute, prismatic and helical joints, and every asset ships as USD for NVIDIA Isaac Sim.

Opening and closing doors

Opening drawers

Heating food

Opening an oven

Loading dishes

Turning a tap on and off

Throwing items away

Opening and closing a laptop

Making coffee

Opening doors

Opening doors with a knob

Passing through fire doors

Opening sliding doors

Calling an elevator

Tucking chairs under desks

Event setup

Hanging clothes

Bed making

Office tidying

Driving screws

Tightening nuts

Gripping wire

Cutting

Hammering

Spraying and wiping

Cutting food

Cutting wire

Stapling documents

Tightening bolts

Pick and place

Transparent object grasping

Cooking

Shelf stocking

Opening child-proof caps

Tidying shoes

Shelf facing

Fragile item picking
A glimpse of the catalog
We show a sample of each category here. Leave your details and we will email you the full catalog, with every asset, variant and format we deliver.