Rigid and articulated sim-ready assets for NVIDIA Isaac Sim

Rigid assets are easier to model than deformables, so their quality comes down to details that are easy to skip: mass, center of mass and inertia that match the real object, collision meshes that keep handles and clearances, and joints with the limits, damping and springs the real object has.

Every asset here ships with those properties set, plus labeled grasp regions and functional parts such as handles, lids, buttons and blades. Articulated objects carry revolute, prismatic and helical joints, and every asset ships as USD for NVIDIA Isaac Sim.

Faucet, reference image

Faucet

Turning a tap on and off

Laptop, reference image

Laptop

Opening and closing a laptop

Mug, reference image

Mug

Pick and place

A glimpse of the catalog

This is a glimpse. The full catalog goes further.

We show a sample of each category here. Leave your details and we will email you the full catalog, with every asset, variant and format we deliver.

Not in the catalog? We build any object to order, with the same physics and delivery.

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