
Deformable shoelace
Tying a bow
Cables, wires and hoses
A deformable rope or cord with low bending stiffness, modeled as an elastic rod for knot tying, lashing and logistics tasks.
Also called cord, string, line or twine.
Elastic rod
Delivered as USD for NVIDIA Isaac Sim

Rope is almost all twist and very little bend resistance. We model it as a rod with low bending stiffness, real twist stiffness and enough self-collision radius that knots hold instead of passing through themselves.
Nylon and cotton differ in friction and stretch, which decides whether a knot slips. Both ship with their own material settings.
One USD file per variant, with the render mesh, the simulation geometry and a physics material bound to it. Every value is set and named, so you can open it in NVIDIA Isaac Sim and run your task, or read the numbers into your own solver from the material JSON.
Industries: Logistics, Household
Questions
It ships as USD for NVIDIA Isaac Sim and Newton. We also deliver MJCF for MuJoCo and Genesis, a GLB mesh, and a JSON file with every material value.
Yes. Send us a sample, a drawing or a few photos and we set size, stiffness and friction to match your part.
Choose your simulator, format and variant, then tell us where to send it. We prepare the files and email them to you.

Tying a bow

Plugging into a device port

Reconnecting copper links between switches and servers

Picking one leg out of a fan-out and seating it