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Cables, wires and hoses
A deformable USB-C cable with rigid USB-C and USB-A connectors, modeled as an elastic rod for plug-in, routing and cable management tasks in NVIDIA Isaac Sim.
Also called USB cable, charging cable, USB-C to USB-A cable or type C cable.
Elastic rod
Delivered as USD for NVIDIA Isaac Sim

We model the cable as a single elastic rod along its centerline, with a radius matched to the jacket and segment length short enough to hold a tight bend near the connectors. The strain relief at each end is a short, stiffer rod section, so the cable bends where a real one does and not right at the plug.
The USB-C and USB-A connectors are hand-modeled rigid bodies with their own collision shapes, attached to the rod ends. The plug tongue keeps its true shape so insertion into a port model behaves like the real fit.
One USD file per variant, with the render mesh, the simulation geometry and a physics material bound to it. Every value is set and named, so you can open it in NVIDIA Isaac Sim and run your task, or read the numbers into your own solver from the material JSON.
Industries: Electronics, Manufacturing, Household
Questions
Yes. The plugs are rigid bodies with their own collision shapes, so a gripper can hold the plug and push it into a port model while the rod behind it bends.
It ships as USD for NVIDIA Isaac Sim and Newton. We also deliver MJCF for MuJoCo and Genesis, a GLB mesh, and a JSON file with every material value.
Yes. Send us a sample, a drawing or a few photos and we set size, stiffness and friction to match your part.
Choose your simulator, format and variant, then tell us where to send it. We prepare the files and email them to you.

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