Sim-ready household objects: mugs, plates, bottles and jars

These are the objects picked and placed most often in a home. For pick and place, breadth matters more than depth: many shapes and sizes of each object, plus transparent and reflective materials that challenge perception.

Every object carries its mass, center of mass and inertia, a collision mesh that keeps thin rims and handles accurate, and labeled grasp regions. Containers with lids have their lids as separate bodies, with threaded or snap joints where the real one has them.

Mug, reference image

Mug

Pick and place

A glimpse of the catalog

This is a glimpse. The full catalog goes further.

We show a sample of each category here. Leave your details and we will email you the full catalog, with every asset, variant and format we deliver.

Physics model

Rigid body
A body with mass, center of mass, inertia and a collision mesh, plus friction and restitution.
Articulated
Rigid links joined by revolute, prismatic or helical joints, with limits, damping and springs where the real object has them.

Not in the catalog? We build any object to order, with the same physics and delivery.

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